Human-Computer Interaction: Innovations and Challenges in Virtual Reality
- Title
- Human-Computer Interaction: Innovations and Challenges in Virtual Reality
- Creator
- Anitha C.; Soundarraj P.L.; Geethanjali N.; Boopathy C.; Venkatesh A.N.; Krishna I.M.
- Description
- In an effort to shed light on the advances and difficulties that are shaping the area of Virtual Reality (VR), this research paper digs into the ever-evolving world of Human-Computer Interaction (HCI) within the context of VR. We have found important insights with theoretical and practical applications via a careful research technique comprising mathematical modelling, data collecting, and empirical analysis. Through our investigation of new technologies, we have shown the revolutionary potential of haptic feedback systems in VR settings. Our results, backed by a solid mathematical model, provide light on the measurable effect of haptic feedback and suggest it has the potential to radically alter user experiences in fields as diverse as gaming, instruction, and treatment. At the same time, we have overcome a number of obstacles inherent to virtual reality human-computer interaction, including motion sickness. Our mathematical model of motion sickness and its treatment lays the groundwork for creating VR experiences that are both enjoyable and safe for a wider range of users. This study highlights the ethical implications of VR HCI, highlighting the importance of responsible development and deployment in addition to advances and problems. To make sure that the advantages of this gamechanging technology are used in a responsible manner, we discuss issues like privacy, informed consent, and the possibility for addiction in VR. Our results, as we reach the end of our trip, are both a celebration of potential and a guide for where VR HCI is headed. They motivate more research into inclusive and human-centered design, personalized motion sickness prevention, and cutting-edge haptic feedback technologies. To further lead the development of VR HCI, we advocate for continuous multidisciplinary cooperation and the adoption of thorough ethical rules and regulations. 2024 IEEE.
- Source
- Proceedings of 9th International Conference on Science, Technology, Engineering and Mathematics: The Role of Emerging Technologies in Digital Transformation, ICONSTEM 2024
- Date
- 2024-01-01
- Publisher
- Institute of Electrical and Electronics Engineers Inc.
- Subject
- Empirical Analysis; Haptic Feedback; Inclusivity; Innovations; Interdisciplinary Collaboration; Motion Sickness; Transformative Technology; Virtual Reality
- Coverage
- Anitha C., School of Computing, Mohan Babu University, Erstwhile SreeVidyanikethan Engineering College, Department of Computer Science And Engineering, Tirupati, 517102, India; Soundarraj P.L., School of Business And Management, Christ University, Lavasa, Maharashtra, Pune, 412112, India; Geethanjali N., Psna College of Engineering And Technology, Department of Management Studies, Tamil Nadu, Dindigul, India; Boopathy C., School of Management Studies, Sri Krishna College of Engineering And Technology, Coimbatore, Kuniyamuthur, India; Venkatesh A.N., Hrm And General Management, Isbr Business School, Karnataka, Bangalore, India; Krishna I.M., K L Business School, Klef, Andhra Pradesh, Vaddeswaram, India
- Rights
- Restricted Access
- Relation
- ISBN: 979-835036509-2
- Format
- Online
- Language
- English
- Type
- Conference paper
Collection
Citation
Anitha C.; Soundarraj P.L.; Geethanjali N.; Boopathy C.; Venkatesh A.N.; Krishna I.M., “Human-Computer Interaction: Innovations and Challenges in Virtual Reality,” CHRIST (Deemed To Be University) Institutional Repository, accessed February 24, 2025, https://archives.christuniversity.in/items/show/19345.