Evaluating the effectiveness of virtual reality-based rehabilitation programs for post-injury recovery in adolescent athletes: a mixed-methods study; [Evaluaci de la eficacia de los programas de rehabilitaci basados en realidad virtual para la recuperaci de deportistas adolescentes tras lesiones: un estudio de modos mixtos]
- Title
- Evaluating the effectiveness of virtual reality-based rehabilitation programs for post-injury recovery in adolescent athletes: a mixed-methods study; [Evaluaci de la eficacia de los programas de rehabilitaci basados en realidad virtual para la recuperaci de deportistas adolescentes tras lesiones: un estudio de modos mixtos]
- Creator
- Mpt, V. Kiran; Amarnath, R.; Jaha, G. Nusarath; Praveen, Katiyar; Rangaswam, Rashmi; Sinha, Avanika
- Description
- Introduction: the importance of post-injury rehabilitation for teenage athletes demands innovative methods because traditional practices fail to sustain student athlete participation. VR-based rehabilitation creates interactive recovery programs which might advance physical healing together with mental drive. Objective: the research investigates how well VR-based rehabilitation works against traditional approaches for both physical healing and psychological involvement in adolescent athletes. Methodology: sixty adolescent athletes (aged 1318) received their rehabilitation through random assignment into two groups: one involved traditional approaches while the other received VR-based rehabilitation. The research measured recovery outcomes at three time points: baseline, 4 weeks and 8 weeks. The measured outcomes included range of motion (ROM), muscle strength, return to sport (RTS) time and pain perception. The VR group members shared their experiences through semi-structured interview methods. Results: the subjects in the VR group achieved greater improvements in ROM (p = 0.02) and muscle strength (p = 0.03) and RTS time (p = 0.01). People who used VR reported stronger motivation and engagement although these benefits brought increased worry about re-injuring their knee. Subject participants achieved better results in their rehabilitation by using immersive VR interventions. Conclusions: virtual reality-based rehabilitation enables adolescent athletes to restore physical well-being as well as emotional well-being. The interactive features of this approach improve patient commitment which accelerates their recovery time. Future investigations need to analyze extended advantages and expanded medical applications within sports medicine. 2025 Federacion Espanola de Docentes de Educacion Fisica. All rights reserved.
- Source
- Retos;Volume;65;pp.1184-1192
- Date
- 01-01-2025
- Publisher
- Federacion Espanola de Docentes de Educacion Fisica
- Subject
- Adolescent athletes; Mixed-methods; Post-injury recovery; Sports medicine; Virtual reality rehabilitation
- Coverage
- Mpt V.K., Apollo college of physiotherapy, Chittoor, India; Amarnath R., Apollo institute of medical sciences, Chittoor, India; Jaha G.N., Apollo college of physiotherapy, Chittoor, India; Praveen, Chhatrapatishahu Ji Maharaj University, Kanpur(India); Rangaswam R., Christ University, Bangalore, India; Sinha A., Manipal University, Jaipur, India
- Rights
- All Open Access; Gold Open Access
- Relation
- ISSN: 15791726;
- Format
- online
- Language
- English
- Type
- Article
Collection
Citation
Mpt, V. Kiran; Amarnath, R.; Jaha, G. Nusarath; Praveen, Katiyar; Rangaswam, Rashmi; Sinha, Avanika, “Evaluating the effectiveness of virtual reality-based rehabilitation programs for post-injury recovery in adolescent athletes: a mixed-methods study; [Evaluaci de la eficacia de los programas de rehabilitaci basados en realidad virtual para la recuperaci de deportistas adolescentes tras lesiones: un estudio de modos mixtos],” CHRIST (Deemed To Be University) Institutional Repository, accessed June 18, 2026, https://archives.christuniversity.in/items/show/23621.
