Video Gaming Addiction and Socio-Emotional Learning of Pre-University Students
- Title
- Video Gaming Addiction and Socio-Emotional Learning of Pre-University Students
- Creator
- Prakasha, G.S.; Joseph, Soumya; Barboza Barboza, Phil Kulkanti; Lapina, Maria
- Description
- Video gaming addiction has been increasingly recognized as a concern among adolescents, potentially affecting their emotional regulation, social interactions, and academic performance. Thus, study aims to examine the relationship between video gaming addiction and socio-emotional learning (SEL) among pre-university students using quantitative survey design. The study utilized two standardized instruments; the Gaming Addiction Scale (GAS) and the Social-Emotional Learning Scale (SELS) to measure students' levels of gaming addiction and SEL components. Researchers employed stratified random sampling technique and obtained 200 successful response to the survey from pre-university students across various institutions of Bangalore, India. Data were analysed using Pearson correlation analysis and simple linear regression (SLR) to determine the extent to which video gaming addiction influences different dimensions of SEL, such as task articulation, peer relationship, and self-regulation. The study found a weak negative correlation and GAS could account for 4% of SEL as revealed by SLR. Future research may focus on educational policies and intervention strategies to promote healthier gaming habits and improved socio-emotional learning among young learners. 2026, IGI Global Scientific Publishing. All rights reserved.
- Source
- The Role of Smart Education in a Complex World;pp.131-146
- Date
- 01-01-2025
- Publisher
- IGI Global
- Coverage
- Prakasha G.S., Christ University, Bangalore, India; Joseph S., Christ University, India; Barboza Barboza P.K., University of Mster, Germany; Lapina M., North-Caucasus Federal University, Russian Federation
- Rights
- Restricted Access; Hardcopy may be available in the library
- Relation
- ISBN: 979-833737914-2; 979-833737912-8;
- Format
- online
- Language
- English
- Type
- Book chapter
Collection
Citation
Prakasha, G.S.; Joseph, Soumya; Barboza Barboza, Phil Kulkanti; Lapina, Maria, “Video Gaming Addiction and Socio-Emotional Learning of Pre-University Students,” CHRIST (Deemed To Be University) Institutional Repository, accessed June 20, 2026, https://archives.christuniversity.in/items/show/24920.
